According to Soh and Tan (2008), the demand for mobile games is fueled by each of the following except

According to Soh and Tan (2008), the demand for mobile games is fueled by each of the following except



A) the ability of mobile devices to deliver quality video and audio continues to improve significantly.
B) the ability to keep people better informed about new product launches, product information, and pricing schedules.
C) increasing mobile device penetration rates in many countries.
D) the improving ability of wireless networks to handle broadband transmission.





Answer: B


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